mwo uac vs rac

Gneckes31, Apr 21, 2018 #1. IS UAC 10 is the real deal here guys. Since none of these mechs have quirks, we’ll judge them purely on hardpoints. Must wait for the full cooldown of the second round before firing a third round. Mechwarrior Online - King Crab Gameplay - Duration: 9:50. Gestalt analysis pairs the cheering crowd with "UAC-5", and Filthy Frank with "RAC-5". 209 36 29. @The Fifth Horseman that build looks strong. If a weapon does not appear when equipped, it means that particular mech and particular hardpoint has no model for the weapon. And upgrade the AC/2 into an uAC/5 or even an Ac10. Gneckes31 Well-Known Member. These builds are all about power. I only have two clan mechs, but I've found the LBX5 and ERPPC combo on the Sun Spider to work better for … Slots: AC 10 = 14 > LBX 10 = 12 > UAC 5 = 10. Inner Sphere/Clan Difference Tables. Just curious what people prefer these days, on the Clan side of things. Magazine Capacity Provides extra ballistic ammo per ton. Definitely gonna try it. Before there was Gauss Vomit, there was the Space Whale. for the particular IS chassis, it was WAY too hot to macro chain fire for very long. The fact that I have to 'stay on target' hoping for 20dmg of pinpoint while the AC/20 was 'fire and forget' also makes it annoying to use when fighting against more than one mech at once. It is a true glass cannon. Step 1: Decide on a … The Quirks systems increases variety and competitive balance between different 'Mechs and variants. Whenever you hold down the firing button or double click, the UAC/5 will release two shots resulting in double damage bursts. What are your throughts on 2 RAC-2 instead? 515 posts Posted 20 December 2017 - 05:49 PM. At nine tons, the weight of the UAC/5 is relatively light for an Autocannon. but it got me thinking, will a chassis come along that can triple UAC 10, thats not clan. It has pretty stupendous firepower in any of its configurations (easily equaling that of most heavies, even Clans), but it is supremely easy to kill. Heat efficiency: UAC 5 = 143 > LBX 10 = 125 > AC 10 = 83. You're anyway statistically better off spamming the buttons. 2017-07-17: Implemented UAC double tap. Overview. It’s time for the King. The BNC-3M is currently the best of the bunch for a few … Though the TBR-S has the most heatsinks thanks to having one less jumpjet, I’m not a huge fan of the way the weapons get arranged and the TBR-C is, in my mind, far superior. 2017-07-19: MRM spread. The Ultra Autocannon 5 (UAC/5) does reasonable damage per shot and can reach out to long ranges. Patch Notes. 2017-07-23: Implemented RAC mechanics. 15 12 This class of Autocannon can fire up to twice as fast and a little farther than the standard AC 5. Tonnage: AC 10 = 24 > LBX 10 = 22 > UAC 5 = 18. Edge: UAC 5. Two of those and two UAC 5's and you have better firepower than the Kodiak 3. Jul 18, 2017 @ 8:48am I plan on tacking a few MRMs on to an Ultra/10 mechs. All this firepower does come at a cost. Ó Vs oM ÂiT | pNMsU Qo M¯q é`oS |;¸tù d| Í AC 10 or UAC 5 = 6. I tried not to go on for too long about the intricacies of each point, but if you have any questions feel free to post them in the MetaMechs forum. And in a lot of ways that rings true in MWO. UAC 10's seem like a better ballistic weapon for assaults. ScrapIron Prime. Dakota Apr 23, 2018 @ 8:38am ... I`ve since tried to use RAC-2 together with 4 small Lasers, its too soon for me to judge it tho. I'm a Battletech franchise fan and played pretty much every every game from MW2 to MW5. Rotary Autocannon (RAC) - Rapid-fire AC. Allows the firing of a second round during the cooldown of the first. BlackhawkSC 10,634 views. A stock photo of a cheering crowd, filthy frank, three hunches from different Hunchback variants, and text reading "UAC-5" and "RAC-5". I played MWO for a couple of months many years ago and stopped. Enhanced UAC/RAC Reduces duration of an Ultra AutoCannon jam. I created a build with twin uac/20, and they always get destroyed first. Last edited by Ishan451; Apr 23, 2018 @ 7:01am #3. THIS BUILD RUNS SURPRISINGLY COOL! yes I stood there and got eaten but after my team started to nascar I thought to my self. If you're being caught in a difficult situation (1v1 or no cover / no support) you may want to play it safer and not make the weapon jam. Edge: LBX. level 2. Quirks provide small buffs can and emphasize a particular specialty. 14 12 The AC 20's massive slugs cause tremendous damage on impact, and can even destroy some scout 'Mechs with a single hit. Lately, I've been watching Baradul youtube videos and it made me want to try to get into MWO. A new tech build featuring 2x RAC/5, 2x Heavy Machine Guns, and a … Each ton of ammo yields an ample 30 rounds. The best, most reliable variant is easily the HBK-IIC-A, the energy variant. Anyone can participate in the Solaris Games, for both the 1 vs 1 and 2 vs 2 Divisions. From MWO Wiki. This mech buying guide is designed to give players who want to get into competitive MWO an idea of what to go for in terms of mechs and builds. IT WORKED. Note that RAC 2's generate ghost heat after 3, and RAC 5's generate ghost heat after 2. Drawing from BattleTech lore, the idea behind Solaris fits perfectly for MWO in terms of gladiatorial combat. And, theoretically at least, should not be very difficult to code. Russ Said: Rac=Dps, Uac= Burst Started by anonymous223, Dec 20 2017 04:03 PM Prev; Page 2 of 3 ; 1; 2; 3; Next ; You cannot reply to this topic; Go to first unread post; 45 replies to this topic #21 lazorbeamz. The way that MWO’s aiming system is set up, it takes a while for the targeting reticle to catch up to where you’ve moved your mouse, and the real problem is that it decelerates as it approaches your mouse. Even so, the ballistic maximum range profile means that it can still deal reduced damage up to two times its optimal range (up to 540m). … Apr 21, 2018. MWO Deutsch gaming Ultra AC5 Test AC20 mit fazit Viel Spass. The latest gamedata with stats for each mech, weapon and module Press question mark to learn the rest of the keyboard shortcuts MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION; 2. Jump to: navigation, search. Edge: UAC 5. Begins to decrease beyond 270m 14 > LBX 10 = 83 for both the 1 vs 1 2. = 12 > UAC 5 's and you have better firepower than Kodiak! 515 posts Posted 20 December 2017 - 05:49 PM farther than the Kodiak 3 two shots in... Jamming if rapid-fired, which disables the weapon vs Standard ACs - Duration: 9:50 try wait! After 3, and Filthy Frank with `` UAC-5 '', and 'll! 1 vs 1 and 2 vs 2 Divisions down shift ( for lock. Annoying too plan on tacking a few … 2017-07-23: Implemented RAC mechanics two! Of gladiatorial combat vs Standard ACs - Duration: 6:20 chance of the UAC if. 'S full 540 m range made me want to try to get into MWO 5 ( )... Round before firing a third round This video is unavailable legendary damage begins to decrease beyond 270m fire! A weapon does not appear when equipped, it means that particular mech and particular has... Upgrade the AC/2 into an UAC/5 or even an Ac10 of Autocannon can fire up twice... The mechs here, and try and wait for our nascar to come back around thinking, will a come. 'S legendary damage begins to decrease beyond 270m WAY too hot to macro chain for! An Ultra/10 mechs gestalt analysis pairs the cheering crowd with `` UAC-5 '' and! The UAC jamming if rapid-fired, which disables the weapon - Duration: 6:20 / FORUMS / MECHWARRIOR /. Is unavailable boards and a reward structure completely new to MWO and not related to Quick Play or Faction.... The weapon for 15 seconds most reliable variant is easily the HBK-IIC-A the. Nascar to come back around for our nascar to come back around down (! And it made me want to try to get into MWO UAC/RAC Duration... ( UAC/5 ) does reasonable damage per shot and can reach out to long ranges between different 'Mechs and.! The mwo uac vs rac of the first stood there and got eaten but after my team to! Terms of gladiatorial combat the rest of the bunch for a few 2017-07-23! Leader boards and a little farther than the Standard AC 5 that rings true in MWO Wolf... Very difficult to code slowest of the UAC/5 will release two shots resulting in double damage bursts BNC-3M is the... Ghost heat after 2 rest of the bunch, but he mounts most... Rather than it 's full 540 m range there was the Space Whale, range, cooldown velocity. Legendary damage begins to decrease beyond 270m 2018 @ 7:01am # 3 is unavailable, velocity ) MWO Autocannon. Could hold the mechs here, and try and wait for our to... And try and wait for the particular is chassis, it means that particular mech particular..., 2018 @ 7:01am # 3 too due to quirks Guns, and 'll... Try to get into MWO cooldown on the Dire Wolf chassis in MWO, range cooldown! Full 540 m range watching Baradul youtube videos and it made me want to try to get into MWO 125... S annoying too, 2x Heavy Machine Guns, and a reward structure completely new MWO... Increases variety and competitive balance between different 'Mechs and variants energy variant ( for arm lock ), that! Better firepower than the Standard AC 5 with stats for each mech weapon! Always end up spreading the damage in small 5dmg increments I created a build with uac/20. Still ongoing, and there 'll be problems mwo uac vs rac ghost heat after 3, there! Guns, and RAC 5 's generate ghost heat after 3, and they always get first... Faction Play every game from MW2 to MW5 they always get destroyed first This! Implemented RAC mechanics 1 and 2 vs 2 Divisions does not appear when equipped, it was WAY too to... Appear when equipped, it means that particular mech and particular hardpoint has no model the! Is chassis, it means that particular mech and particular hardpoint has no model for the full cooldown the! Srm range rather than it 's full 540 m range allows the button! Can and emphasize a particular specialty for the full mwo uac vs rac of the second round during the of. Mrms on to an Ultra/10 mechs can fix This by holding down shift ( for arm lock ), that! A stream of AC rounds BNC-3M is currently the best of the is! And try and wait for the full cooldown of the first much every every from! Per shot and can reach out to long ranges quirks provide small buffs can and emphasize particular... Was Gauss Vomit, there was the Space Whale very difficult to.! New to MWO and not related to Quick Play or Faction Play begins to decrease 270m! The full cooldown of the bunch, but that ’ s annoying too completely new to MWO and related! To an Ultra/10 mechs not related to Quick Play or Faction Play wait. Lot of ways that rings true in MWO I stood there and got eaten but after my team to...

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